Im still alive

cubed2D
November 06th, 2007.

Crimson Engine alphabuild

Still alive, still makeing progress! i started a rewite on Crimson EngineĀ last month. Wanted to reimplement my object system and other things i thought wernt flexible enough. Just finished re implementing animated sprites last night, so its high time for an ‘im still alive’ post. I plan to write up some new tutorials and engine design posts over the next few weeks, and clean up the site abit!

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